F-10 Curriculum (V8)
F-10 Curriculum (V9)
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As a team, use your knowledge of tens and ones place values to help the goats release the treats from the piñata and have the GOAT party! Mathematical ideas and strategies this game supports: - Increasing and decreasing the value of 2-digit numbers. - Identifying the value of a digit based on its position in a numeral. - ...
This is an interactive game for two students in which they solve arithmetic problems, similar to 'Connect four'. The players can choose to work with whole number and integer addition, subtraction, multiplication and division. The length of time each player will have and the level of difficulty of the problems can also be ...
This is a website designed for both teachers and students that addresses addition and subtraction of fractions. There are pages for both teachers and students. The student pages contain interactive questions for students to check their progress in the topics.
This is a website designed for both teachers and students that addresses multiplication and division of fractions from the Australian Curriculum for year 7 students. It contains material on multiplication and division of fractions and explains how to deal with whole numbers and mixed numbers when multiplying and dividing ...
This is a website designed for both teachers and students that addresses the expression of one quantity as a fraction of a second quantity from the Australian Curriculum for year 7 students. It contains material on using the unitary method to solve fraction problems. There are pages for both teachers and students. The student ...
This is a website designed for both teachers and students that addresses multiplication and division of decimals from the Australian Curriculum for year 7 students. It contains material on multiplication and division of decimals and helps students to understand multiplication and division as inverses of each other. There ...
This is a website designed for both teachers and students that addresses algebraic expressions from the Australian Curriculum for year 8 students. It contains material on using simple positive and negative fractions, substitution, collecting like terms, taking products, and expanding brackets using the distributive law ...
A short, animated tutorial about expanding brackets, followed by an interactive quiz.
This is an activity about making choices to raise money for imaginary animals called gumbutangs. Their habitat is being eradicated and something must be done to save them. The user's first choice is between two websites, one a trusted one, the other a scam site. Then they are given choices about how to raise money for the ...
The Sushi monster needs to be fed the correct sum or product. Choose to play the addition or multipliaction game. In the addition game select the two numbers that make the target sum. In the multipication game select two numbers to make the target product. This game has several levels. Free when reviewed on 12/5/2015.
An animated tutorial with a focus on collecting 'like' terms to simplify expressions. An interactive quiz is included.
An animated tutorial about terms and 'like' terms, followed by an interactive quiz.
Selected links to a range of interactive online resources for the study of number in Foundation to Year 6 Mathematics.
A laptop-friendly resource with a focus on student use of spreadsheets to calculate various income and taxation problems. A debate on the merits of income sources is included.
Choose to do the activities in levels one, two or three. Watch the beetles crawl into the garden or out of the garden. Watch some beetles completely or partially hide beneath the leaves. Work out how many beetles there are altogether. Remember to count any beetles hiding under the rock. Choose a number for your answer and ...
Explore facts about the life of cassowaries: physical characteristics; diet; habitat; life cycles; and locations. Interact with graphs to see how much people can help cassowaries. Work through ecology notes and resources. Answer questions as you go; express your answers as fractions. This learning object is one in a series ...
Test your understanding of decimal place value with whole numbers. Receive a starting number, such as 3786, and work towards turning it into a target number, 7664. Spin a random digit, choose its decimal place value and use the given operation (either addition or subtraction) on your starting number. Be careful not to overshoot ...
Use an array-building tool to help solve multiplications. Explore strategies to break up multiplications. Create and solve easy multiplications such as 9x3. Examine relationships between rows, columns and areas in arrays.
Test your understanding of place value with three-digit numbers. Start with a three-digit whole number such as 507. A spinner provides a randomly generated digit. Choose its place value and add it to (or subtract it from) your starting number. Work towards a given target number, say 539, using other digits. You can choose ...
Help a park ranger to arrange fencing in a wildlife sanctuary. Divide common geometric shapes into equal-sized sections for keeping cassowaries. Group the enclosures to form a quarantine zone for sick or injured birds. Then express the divisions of the enclosures as fractions. This learning object is one in a series of ...